fix makefile to include doom1.wad

This commit is contained in:
boreddevnl 2026-03-16 15:06:14 +01:00
parent 65f362feab
commit be67c27f58
2 changed files with 3 additions and 3 deletions

View file

@ -149,9 +149,9 @@ $(ISO_IMAGE): $(KERNEL_ELF) limine.conf limine-setup
done
@if [ -f README.md ]; then cp README.md $(ISO_DIR)/; fi
@if [ -f $(SRC_DIR)/userland/doom/doom1.wad ]; then \
@if [ -f $(SRC_DIR)/userland/games/doom/doom1.wad ]; then \
mkdir -p $(ISO_DIR)/Library/DOOM; \
cp $(SRC_DIR)/userland/doom/doom1.wad $(ISO_DIR)/Library/DOOM/; \
cp $(SRC_DIR)/userland/games/doom/doom1.wad $(ISO_DIR)/Library/DOOM/; \
echo " module_path: boot():/Library/DOOM/doom1.wad" >> $(ISO_DIR)/limine.conf; \
fi

View file

@ -433,7 +433,7 @@ static void md_paint(ui_window_t win) {
if (x_offset == start_x && local_display_line == 0) {
if (line->type == MD_LINE_LIST) {
ui_draw_rect(win, start_x - 12, current_y + MD_LINE_HEIGHT/2 - 1, 2, 2, COLOR_BLACK);
ui_draw_rect(win, start_x - 12, current_y + MD_LINE_HEIGHT/2 - 1, 2, 2, COLOR_DARK_TEXT);
} else if (line->type == MD_LINE_BLOCKQUOTE) {
ui_draw_rect(win, start_x - 4, current_y, 2, line_height, 0xFF404080);
}